Sarı Durak — Privacy Policy

Last updated: 5 November 2026

Sarı Durak is a game published by Okan Irtis. This policy explains what information the game processes and what is done with it.

Contact: info@okanirtis.com

In short

Single-player game

No account is needed. Your save, gems and settings are stored only on your device and never reach us. Deleting the app deletes the save. The code you get from Menu → Save backup when changing phones stays with you; we never see it.

What talks to our server

Even in the single-player game, the game talks to our server in these cases. None of them sends an email, your real identity or the advertising identifier:

WhatWhat is sentHow long it is kept
Settings, announcements, eventsDownloaded when the game opens; nothing is sent about you—
Crash reportIf the game crashes: the error itself, the game version, the platform (iPhone/Android)30 days
Anonymous usage statisticsWithout any identifier. When you first open the game on a day: that it was opened that day, how many days since you installed it, version, platform, language. Once the next day: how many minutes were played the day before, whether the tutorial was finished, the starting district, how many times each ad spot was watched, which packs were bought. If a settings test is running, which group (A or B) your device is in is sent too. Only daily totals are kept on the serverUp to 400 days (totals)
Game summary for supportIf you allow it, hourly: a random device number (unique to this installation; not the advertising identifier, a new one is created if the app is deleted), the name and company name you typed in the game, district, game day, cash, number of cars, drivers and stands, gems, number of trips, version, platform, language, and whether you are signed in to an account. So that if you have a problem we can find your game, help and send a make-up gift. Only we see itDeleted a year after you last open the game
Gift codeOnly the code you type—
FeedbackYour message, optionally the game version and device type, and optionally your e-mail address (so we can reply)Up to 120 days after the issue is resolved

During these requests your IP address is used only to limit requests (for example, how many new device summaries come from one connection in a day) and is not stored; these counters are deleted by the following night at the latest. You can turn off crash reports, the game summary for support and anonymous statistics in the game under Menu → Privacy and your data.

Ads

The phone app has two kinds of ads:

The game is not played in a browser; the page that opens in a browser is only a download page and shows no ads.

Ads are shown by Google AdMob. To show and measure ads and to prevent fraud, Google processes some information about your device: the advertising identifier (if you allowed it), IP address and the approximate location derived from it, device type and operating system, and your interaction with the ad (shown, tapped). This information does not reach us. How Google uses it: policies.google.com/technologies/partner-sites

Personalised ads: on iPhone, Apple's tracking permission prompt appears when the app is first opened. If you allow it, ads are chosen by your interests; if you don't, you still see ads, but they are not personalised. You can change this at any time in Settings → Privacy & Security → Tracking. On Android you can delete or reset your advertising ID in Settings → Privacy → Ads (or Settings → Google → Ads). Players in the European Economic Area, the United Kingdom and Switzerland see Google's consent form; you can change your choice in the game under Menu → Privacy and your data → Ad privacy options.

Purchases

The game offers optional gem packs, a starter pack, a supporter pack and an ad-free pack. Payment is made through the App Store or Google Play; your card details never reach us. We only learn which pack was bought. In the single-player game your gems are kept in the save on your device. Gems you buy while in the shared world go to your game on the server: for this the store's signed purchase record is sent to our server, and the transaction number, pack and time are kept with your account so the same purchase isn't counted twice. If you delete your account, your account is removed from this record (the transaction number stays so the same purchase can't be credited to another account). The supporter and ad-free packs can be restored with the same store account using the "Restore purchase" button.

Feedback

The message you write with the "Send feedback" button reaches our server (if the server can't be reached, your e-mail app opens instead). If you choose, the game version, device type, screen size and the last error log (if any) are added, and you can add your e-mail address for a reply. This information is used only to reply to you and fix the problem.

Notifications

If you allow it, the game sends you reminders scheduled on your own device (e.g. when your drivers finish their shift). These are set up on your device and send us nothing. In the shared world, push notifications are also sent (e.g. when your plate sells or you win a tender); for this, your device's notification address is stored on our server with your account and deleted when you sign out or delete your account. You can turn notifications off from the menu.

Home screen widget

When it goes to the background, the phone app writes a short summary for its home screen widget: your company name, the time left on the shift, the estimated earnings waiting for you and the number of things to do (in the shared world, the season and your rank). If you add the Sarı Durak widget to your home screen, it shows this summary. The summary stays on your device, in a place only this app and its widget can read; it is not sent to us and never leaves your device. It is deleted when you delete the app.

Account and shared world

An account is optional; the single-player game works without one. An account lets you save your single-player game to the cloud and enter the shared world. If you open an account, the following is stored on our server:

InformationWhy
Your email addressTo sign in and recognise your account. It is not verified; we don't send you emails
Your password in encrypted form (salted PBKDF2 hash)To check your password when you sign in. Your password never reaches our server: your phone salts and hashes it, and we salt and hash that again before storing it. We can't see the plain password
Your recovery code in encrypted formSo you can set a new password once if you forget it
Your username and previous usernamesTo recognise your account. In the shared world they are also shown to other players in rankings, co-ops, the weekly race and the plate market; previous names are shown too (so nobody can pose as someone else)
A cloud save of your single-player game and a short summary of it (company name, game day, cash, number of cars, whether the tutorial is finished and the game's random number, and similar; when you're signed in)So you can carry on after changing phones or reinstalling. The tutorial flag and game number are used to give the friend invite reward only to a new player who really plays, and only once per game
Your friend invite code; if you entered a friend's code, the link to their account and the state of the reward; how many people entered your code and which invites earned a reward (account and game number, at most 10)To give the invite reward to both sides exactly once. The random number of a game that earned a reward (with your random account number) is kept even after your account is deleted, so the same game can't earn it twice. The friend who entered your code sees your username and you see theirs; email addresses are never shown. When you enter a code, your IP address is used only to limit the number of attempts
Your shared world company name and progress (cars, cash, stands)For the game to work. Other players visiting your stand see a summary: district, number of cars, rating, net worth and special plates
The times you last signed in and how long you play (at most your last 20 sign-ins; approximate minutes per day for the last 30 days)To see whether an account is in use, to improve the game and to give support. Not shown to other players; removed when you delete your account
Session key (in hashed form)So you don't have to sign in on every launch
Your IP addressTo limit wrong password attempts and mass account creation; kept for at most two days

Your email address is never shown to other players or shared. To give support and fix problems we can see your account and cloud save (for example to find lost progress, send a make-up gift or change an inappropriate username); we don't use this information for anything else. If you forget both your password and your recovery code, the message you write with the in-game "Write to us" form reaches our support inbox; if we can tell the account is yours, we write a new recovery code to your email address.

Where your information is kept

Our server (settings, crash reports, statistics, feedback, accounts, cloud saves and the shared world) runs on Cloudflare. Ads are shown by Google AdMob. Push notifications are delivered by Apple's and Google's notification services. These companies process information to provide these services and may store it on servers outside Turkey.

We do not share your information with anyone else and we do not sell it.

How long we keep it

Deleting your information

Your rights

Under the Turkish Personal Data Protection Law No. 6698 (KVKK) you have the right to learn what information we hold about you, to ask for it to be corrected or deleted, and to object to its processing. If you are in Europe, you also have your rights under the GDPR. Write to the address above to use them.

Children

The game is not designed for children. Accounts and the shared world are not intended for children under 13; if we learn that a child under 13 has created an account, we delete it.

Changes

If we change this policy we will update the date above. For important changes we will also let you know inside the game.